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bullet Doom
07 Sep : 21:01
oops! ment Monday, lol.
bullet Doom
07 Sep : 21:00
I'm going to FOR SURE be there this Sunday if any1 wants to throw down at Warmahordes! =)
bullet Josh
06 Sep : 11:03
I think they're open till around 10 or midnight, just depends on how long Brad feels like staying and if people are playing. He's pretty cool about it.
bullet Mike
06 Sep : 09:09
@Josh: Won't be coming in today. Do you happen to know the St Robert store hours for Sundays?
bullet Doom
05 Sep : 16:03
sorry i didn't make it today guyz. A friend came down from another state for the had to spend time with'em.
bullet Josh
03 Sep : 22:59
I have a demo at the st robert store. I'll be in on sunday.
bullet Mike
03 Sep : 19:25
Anyone playing WM on Sat? I can be there after 3.
bullet Mike
02 Sep : 06:41
Even better. Thanks
bullet Josh
02 Sep : 03:11
Since it seems everyone can play on Sundays anyways lets shoot for the 3rd.
bullet Mike
01 Sep : 09:56
When then are we having the next League tourney? It was going to be on Oct 2 right? I need to know so I can get the day off unless we put it on a Sunday.


Forums
Eclipse Books & Comics :: Forums :: Mech Warrior
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CogCon MW Solaris VII Final Info.

Author Post
Mike
Tue Aug 21 2007, 10:44PM
Registered Member #66
Joined: Tue Jan 30 2007, 01:49PM
{LOCATION}Posts: 237
Sat 9/22/07. 9am slot.

(*If you do not have any mechs or would like to borrow let me know and I can see if I have something you would like to use. Also if you do not have a RP Target tokens let me know so that I can copy them before the event.)

Prizes: I would like to extend a big thank you to Eclipse Books & Comics (Rob and Eric) for providing the prizes for this event and providing battle grounds for the local MW community. This year we have a Heavy and Light Solaris VII action packs. The winner gets to chose which action pack they would like and the player awarded fellowship will recieve the other.

Requirements: Each player is responsible for bringing in 1 Assault class battlemech of their choice not to exceed 350 points with pilot and gear. Mechs from Age of Destruction series/Battle Force (two slots on the heat dial) may have pilot and gear added to their mech as long as their total is 350 or less and all requirements are fulfilled. These mechs are denoted by having an A after their serial number. (Example: MAR-2C3-A. This is found on the right hand side from the stat slot (looks like a boot)). No RISC gear allowed.

Players bringing in mechs from Dark Age (no slots on the heat dial) may bring in a battlemech not to exceed 350 points. These mechs are not allowed to add pilots and gear.

I will check each mech before the event to make sure that it follows the guidelines and will have others standing by incase there is a problem.

Each players is also responsible for bringing in Target Tokens worth 30 RP points. Don't worry if you do not have any, I will copy a few in advance just let me know what you would like and I can get it to you before the event.

Play: This event will consist of three rounds, possibly more, depending on player turn out. Winner is decided by RP points.

We are going to be keeping this as simple as possible in case we get a large turn out of new players.

Feel free to contact me with any questions you may have and I hope to see you there.

If you need practice or want to learn the game, I am at the store every Sunday from open to close and more then happy to talk shop and play a few games. : )
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